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Naval

WON |-XpR-| vs. |6s #3 12-8

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Design made by: SuhaibZ
Visit Sixth Sensehttps://sixth-sen.se


Here, after EXACTLY 1 year, after of those two wild battles that were played in 2016, we are back today to announce the third most exciting DM clan war that has ever existed in this game! Two squads so strong that no one can be able to adapt a final result! Due to the irresolute dexterity that is lived within the battle between the powerful and dominant players that each clan possesses, players who are expected to be much stronger than before, so evidently this game will be much more indomitable!

Spectators are allowed. Be sure to join the server on time before it fills up!



Clan war information:

Date & Time: 16.07.2017, 16:00 GMT+1
Server: Sixth Sense: DM CW Server
Maps: 10
Rounds: 20
Referee(s): To be confirmed.

 

Xtreme pro Racers |-XpR-|

Players:
- Naval
- Subzero
- Botond
- Mixhet
- FacuP

- CHRS
- Temp
- PoweR
- Yuuta
- Reloadz

Maps:
- SymoN v.7 - Deep Power Paradise
- SymoN v.8 - Deep Power Paradise II
- Gus v.7 - Needed Skill
- SIISTI-C v.2
- Cosa_Nostra v.7 - Uncommon

 

Sixth Sense |6s

Players:
- RoNNiE
- FiNN
- Stoprocent
- Partyz
- Mix
- MAgNiTo
- Zoilo
- Snowi
- ShokkZ

Maps:
- SoniX - Fortress
- Sealine ft. XzibiT - Adrenaline PuRe 2
- JameS v.7 - Cooler Than Me
- Moonlight ft. WodeN - Delta Heavy
- BuDyA v.9 - Day To Remember

 


Rules  ⇊

Clan war Rules

General rules:
General rules you have to follow throughout the clan war.

- Both teams are able to choose impartial referee(s).
- We're not taking full responsibility of referees mistakes.
- Everyone from each clan is able to participate (if the exact amount of players for each clan is not chosen).
- If someone times out before the round is started, we restart the round.
- If someone times out while the map is running, we continue playing.
- If someone is lagging too much, a reserve player replaces him.
- If after all the main rounds, both teams has an equal amount of points (draw), we play the one and only additional round for the very last point (map that started the cw).
- We are playing with car hider only.
- Any kind of insulting, begging or flaming is going to be punished with a mute.
- CW players can't be punished without a warning.
- The max ping of a player is 310.
- If the ping of a player hits above 310 multiple times in a row, the player is blown up. No player replacements supported.
- The minimum, constant FPS of a player is 42.
- 5-10 minute break after 10 rounds.

Deathmatch rules:
Rules you have to follow before getting the hunter.

- We play further, that means:
    * Player which went further in the map gets the point.
    * Waiting for nitro is allowed.
    * Driving backwards to pick up nitro is allowed.
    * If no one from the both teams reaches the hunter, a player who has came the farthest wins the point.
    * In case both teams fail in the same part, the one who reached it first gets the point.
    * In case both teams fail in the same part and it's extremely hard to say which was 1st, map is getting restarted.
- If each of the teams have less than 4 hunters alive, we're moving the fight to a closed map 10 seconds after the last player picks up the hunter.
- Skipping useless nitro and repair pickups is allowed.
- Skipping vehicle pickups is not allowed. 
- Short cutting is not allowed.

Hunter rules:
Rules you have to follow during hunter fights.

- A team with the last surviving player gets the point.
- Hunter fight is started by a countdown started by referee.
- Spraying is not allowed.
- Spawn shooting whilst getting hunter is not allowed.
- Destroying vehicles with hunter is allowed.
- Destroying vehicles before the countdown is allowed.
- Killing players who are shooting vehicles before the countdown is allowed.
- Killing hunters which are stuck by decorations is not allowed.
- In case someone dies due to being stuck in the decorations we're restarting the fight on a hunter map.
- In case of map limit, the hunter fight will be restarted on a hunter map.
- All the 'fight restarting' rules above do not include players who were fairly killed before the restart call.
- Spraying cars is not allowed.

 

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The battle ended after 4 hours of intensity, energy, passion, frustration and, as usual in this game, a lot of bad luck for some players who always gave their best to convince their team, but the day was not in favor of them. 
The trilogy has been finalized with a final victory for
Xtreme pro Racers, a tight but virtuous score of 12-8.
Want to personally thank to
Sixth Sense, for the respect they had with us throughout the game, this makes me have not doubt in playing with them a 4th war.
gg! for everyone that have played this match, especially the "
DEMENTED" team XpR:

  • FacuP
  • Mixhet
  • Subzero
  • Botond
  • Naval
  • CHRS
  • Horus

Referees who knew how to do their work, except for some things that could have been avoided, but they were not of a high degree:
Marque, ArMexy, V1sh4L.

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